Together, they can be a formidable asset … However, at some point during the game, it’s likely you may have to decide to sacrifice one or the other.Īlternatively, the sacrifice may be between one of your Bishops and a Knight … as the relative value of the Bishop is also 3, like the Knight, as a beginner, I find it comes down to preference as to which one gets taken…įor instance, say you prefer combining the moves of the Bishops with your other major pieces – in that case, sod the horse (sorry, I mustn’t use that word… “sod the Knight“). Starting with two Bishops, at the beginning of the game, one occupies the White squares the other occupies the Black squares.Īs long as the way is clear, the Bishops can travel as many squares as is available – either to take up position, or to capture your opponent’s piece. However, whereas the Pawn is limited to one square move to capture, the two Bishop chess pieces may take (or move) along any and all available diagonal squares – as far as from one corner of the Board to the other, providing line of sight isn’t obstructed. The Bishop moves on the Diagonal squares and can only capture another piece diagonally, like the Pawn chess pieces. The game begins with 4 Bishops on the Board … (And no, just like with all of your other pieces, you cannot land your Knight on a square if one of YOUR pieces is already occupying it). Of all the Chess Pieces at your disposal, the Knight is the only one that can jump over other pieces on the Board, to an unoccupied square, or onto a square occupied by your opponent. The piece that – most often – “ looks like horse“, is the Knight.įor each turn for the Knight, it gets to travel 3 squares of the Board, in a kind of elongated L-shape – you’ll see this better is the Basic Chess Moves section. The game begins with 4 Knights on the Board … Pawn promotion: if you can manage to get just one Pawn to the back row of your opponent’s side of the Board, you can exchange it for an extra high-value piece … Knight, Bishop, Rook, or Queen … you get to choose. However, the Pawn has a very useful trick up it’s, er, sleeve: On that bombshell, it’s easy to think little of the Pawn’s merit other than to swap-off with your opponent’s Pawns or do damage to a higher value piece of his and ignore the fact it’ll get taken next go. in exchange for you’re opponent’s piece or for a strategic ploy) and when it’d be wiser not to lose the piece, if possible. e4 e5 2.Nf3 f6 3.Nxe5 fxe5 4.Qh5+ Ke7 5.Qxe5+ Kf7 6.Bc4+ Kg6 7.Qf5+ Kh6 8.d4+ Qg5 9.The value for each of the chess pieces helps you – roughly – determine when a piece is worth sacrifing (i.e. In case if there is a promotion, first write on which square the promotion is, and the choice of the promoted piece is marked only at the end.įor example: d8Q means: On the d file, the Pawn reached the 8th rank and was promoted to Queen. We don't write the name of the Pawn, only where it moves to. This order only changes in case of Pawn moves. For example: Qd5 means: the Queen moves to the d file and to the 5th rank.Įxample: Rxf5 means: the Rook captures an enemy piece on the f file and on the 5th rank. The bottom left-hand corner is called a1 and it's a black square.įirst we write down the name of the piece that moves, that is the symbol of it, which is usually the first letter of the word. ![]() ![]() The ranks are marked by numbers from bottom to top: 1, 2, 3, 4, 5, 6, 7, 8 The vertical files are marked with 8 letters, from left to right: a, b, c, d, e, f, g, hģ. Write the symbol of the chess pieces with CAPITAL LETTERS: K, Q, R, B, NĢ.
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